ABOUT MYSELF
Jonathan is a senior game developer and team lead with a proven track record in guiding projects from concept to release. He excels at coordinating cross-disciplinary teams, setting clear development goals, and maintaining a solid codebase.
As a lifelong gamer he combines his passion and creativity with technical expertise to bring each project to life.
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Organized - Creative - Focused
MY SKILLSET
UNITY
C#
Project management & Team leadership

SOURCE CONTROL
Expert use of the Unity editor.
Experience in a broad range of components like custom tooling, animations, audio, asset management, profiling, etc...
Clean, maintainable, and scalable code architecture.
Guiding cross-disciplinary teams. Skilled at setting development goals, mentoring teammates, and maintaining project clarity and structure.
A solid understanding of Git-based workflows and collaborative development tools.

ADOBE SUITE
2D Animation
3D modeling software
Intermediate knowledge of most Adobe tools like Photoshop, Premiere, Audition, etc...
Able to rig, skin and animate 2d objects and characters.
Base understanding of 3d modeling and texturing workflows.
STUDIES, EDUCATION AND JOBS
2010
Getuigschrift A 1ste graad Secundair onderwijs Moderne wetenschappen
​Sint-Paulusinstituut
2013
Getuigschrift ASO 2de graad Secundair onderwijs Humane wetenschappen
Sint-Janscollege
2016
Diploma TSO 3de graad Secundair onderwijs Multimedia
Vrij Instituut voor Sec. Onderwijs -Gent
2019
Prof. bach. Beeldende vormgeving - Independend game development
DAE Howest (Kortrijk)
2020 - Now
Working at Say It Labs on the articulation game The Spoken Tower

OTHER INFORMATION
Born: 21/10/1996
Languages: Dutch, English
Country: Belgium
City: 8730, Beernem
Driver License B
No car of my own